Mathematics education for a new era [electronic resource] : video games as a medium for learning / Keith Devlin.
Material type:
TextPublication details: Natick, Mass. : A.K. Peters, c2011.Description: xiii, 203 p. : illISBN: - 9781439867716 (ebook : PDF)
- Also available in print edition.
Includes bibliographical references (p. 201-203).
1. State of play -- 2. Street smarts -- 3. The perfect medium -- 4. Euclid would have taught math this way -- 5. What is 'doing mathematics' anyway? -- 6. Mathematical proficiency : a new focus in mathematics education -- 7. The key features of gaming -- 8. Mathematics education and Gee's 36 video game learning principles -- 9. Developing mathematical proficiency in a video game -- 10. Building a successful math ed video game -- 11. Algebra and beyond -- 12. A new pedagogy.
Also available in print edition.
Mode of access: World Wide Web.
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