01327pam a2200325Ia 4500001001500000003000800015005001700023006001900040007000700059008004100066020003200107040002100139090002300160092001700183245007300200260004700273300004600320504006400366505010800430530003700538533012100575650002300696650003100719655002800750700001700778776001500795776001800810856015600828999001700984AKP0KE00883PDFFlBoTFG20171224123218.0m|||||o||d||||||||cr||||110310s2002 maua sb 001 0 eng d a9781439863817 (ebook : PDF) aFlBoTFGcFlBoTFG aT385b.R43413 2002 a006.69bR28800aReal-time shadingh[electronic resource] /cMarc Olano ... [et al.]. aNatick, Mass. :bA.K. Peters Ltd.,cc2002. axxi, 346 p. :bill. (some col.) ;c24 cm. aIncludes bibliographical references (p. 323-337) and index.0 a1. Fundamentals -- 2. Building blocks for shading -- 3. High-level procedural shading -- 4. And beyond. aAlso available in print edition. aElectronic reproduction.b[Boca Raton, Fla. :bCRC Press,d2011].nPDF file created from digital scan of print book. 0aComputer graphics. 0aReal-time data processing. 7aElectronic books.2lcsh1 aOlano, Marc.1 z15688118021 z978156881180240uhttp://marc.crcnetbase.com/isbn/9781439863817qapplication/PDFzDistributed by publisher. Purchase or institutional license may be required for access. c14458d14458