01355cam a2200301Ia 4500001001500000003000800015005001700023006001900040007000700059008004100066020003200107040002100139100001800160245011100178246002400289260004500313300002400358504005100382505027300433530003700706538003600743650002800779650002900807655002800836776001800864776001500882856015600897AKP0KE01028PDFFlBoTFG20171224123455.0m|||||o||d||||||||cr||||110310s2008 maua sb 001 0 eng d a9781439865248 (ebook : PDF) aFlBoTFGcFlBoTFG1 aBarton, Matt.10aDungeons and desktopsh[electronic resource] :bthe history of computer role-playing games /cMatt Barton.18aDungeons & desktops aWellesley, Mass. :bA.K. Peters,cc2008. avii, 443 p. :bill. aIncludes bibliographical references and index.0 aAn introduction to computer role-playing -- Origins -- The dark age -- The bronze age -- The silver age -- The early golden age -- The golden age, part I -- The golden age, part II -- The bigger they come -- The platinum age -- The modern age -- The future of a genre. aAlso available in print edition. aMode of access: World Wide Web. 0aFantasy gamesxHistory. 0aComputer gamesxHistory. 7aElectronic books.2lcsh1 z97815688141171 z156881411940uhttp://marc.crcnetbase.com/isbn/9781439865248qapplication/PDFzDistributed by publisher. Purchase or institutional license may be required for access.