02055cam a2200349Ia 4500001001500000003000800015005001700023006001900040007000700059008004100066020003200107040002100139090002300160092001700183100003300200245011900233260004400352300005400396500002700450504006400477505011300541520069300654530003701347538003601384650002301420650001201443650003101455655002801486776001801514856015601532999001701688AKP0KE01053PDFFlBoTFG20171224123458.0m|||||o||d||||||||cr||||110705s2011 fluadf sb 001 0 eng d a9781439865491 (ebook : PDF) aFlBoTFGcFlBoTFG aBF241b.V5674 2011 a152.14bT4781 aThompson, William B.,d1948-10aVisual perception from a computer graphics perspectiveh[electronic resource] /cWilliam B. Thompson ... [et al.]. aBoca Raton, Fla. :bA.K. Peters,c2011. axv, 526 p., [8] p. of plates :bill. (some col.). a"An A.K. Peters book." aIncludes bibliographical references (p. 451-518) and index.0 a1. Introduction -- 2. Building blocks -- 3. Surfaces and movement -- 4. Perception of higher-level entities. a"This book introduces human visual perception to readers studying or working in the field of computer graphics, though it may also be of use to perceptual psychologists using computer graphics to generate experimental stimuli, directly investigating the perceptual effectiveness of some aspect of computer graphics, or interested in perceptual topics relevant to the information content of images but not included in most standard vision science references. The book can be used either as a text for an advanced undergraduate or graduate course or as an overview of perception for those active as researchers or developers in computer graphics or related fields"--cProvided by publisher. aAlso available in print edition. aMode of access: World Wide Web. 0aVisual perception. 0aVision. 0aComputer graphicsxDesign. 7aElectronic books.2lcsh1 z978156881465040uhttp://marc.crcnetbase.com/isbn/9781439865491qapplication/PDFzDistributed by publisher. Purchase or institutional license may be required for access. c15072d15072