01464cam a2200301Ia 4500001001500000003000800015005001700023006001900040007000700059008004100066020003200107040002100139100002900160245011300189260004400302300005600346504006400402505031400466530003700780538003600817650002300853650003900876655002800915700003000943776001500973776001800988856015601006AKP0KE00967PDFFlBoTFG20171224123500.0m|||||o||d||||||||cr||||110413s2006 mauaf sb 001 0 eng d a9781439865620 (ebook : PDF) aFlBoTFGcFlBoTFG1 aLangetepe, Elmar,d1967-10aGeometric data structures for computer graphicsh[electronic resource] /cElmar Langetepe, Gabriel Zachmann. aWellesley, Mass. :bA K Peters,cc2006. axiii, 339 p., [8] p. of plates :bill. (some col.). aIncludes bibliographical references (p. 315-334) and index.0 a1. Quadtrees and octrees -- 2. Orthogonal windowing and stabbing queries -- 3. BSP trees -- 4. Bound volume hierarchies -- 5. Distance fields -- 6. Voronoi diagrams -- 7. Geometric proximity graphs -- 8. Kinetic data structures -- 9. Degeneracy and robustness -- 10. Dynamization of geometric data structures. aAlso available in print edition. aMode of access: World Wide Web. 0aComputer graphics. 0aData structures (Computer science) 7aElectronic books.2lcsh1 aZachmann, Gabriel,d1967-1 z15688123531 z978156881235940uhttp://marc.crcnetbase.com/isbn/9781439865620qapplication/PDFzDistributed by publisher. Purchase or institutional license may be required for access.